Function freya::prelude::use_set_compare
pub fn use_set_compare<R>(f: impl FnMut() -> R + 'static) -> SetCompare<R>
Expand description
Creates a new SetCompare which efficiently tracks when a value changes to check if it is equal to a set of values.
Generally, you shouldn’t need to use this hook. Instead you can use [crate::use_memo
]. If you have many values that you need to compare to a single value, this hook will change updates from O(n) to O(1) where n is the number of values you are comparing to.
use dioxus::prelude::*;
fn App() -> Element {
let mut count = use_signal(|| 0);
let compare = use_set_compare(move || count());
rsx! {
for i in 0..10 {
// Child will only re-render when i == count
Child { compare, i }
}
button {
// This will only rerender the child with the old and new value of i == count
// Because we are using a set compare, this will be O(1) instead of the O(n) performance of a selector
onclick: move |_| count += 1,
"Increment"
}
}
}
#[component]
fn Child(i: usize, compare: SetCompare<usize>) -> Element {
let active = use_set_compare_equal(i, compare);
if active() {
rsx! { "Active" }
} else {
rsx! { "Inactive" }
}
}